Plan your progression with the configured Royalis rates.
| Setting | Value |
|---|---|
| Base EXP | 50× |
| Job EXP | 50× |
| Common materials | 20× |
| Healing items | 20× |
| Usable items | 20× |
| Equipment | 20× |
| Normal monster cards | 100× |
| Boss monster cards | 5× |
| MVP monster cards | 5× |
| MVP reward items (separate reward pool) | 1× |
| Drop bonus cap / VIP cap | 70% / 70% |
| Auto Hunt EXP / drops | 50% / 50% |
How drop rates work
These multipliers apply to each item’s database chance. A normal card with a base chance of 0.01% becomes 1% at 100×; a boss card with that same base chance becomes 0.05% at 5×. Individual monster and item overrides can differ. VIP, party bonuses and other modifiers also affect the final result.
The Auto Hunt percentages are multipliers while assisted hunting is enabled, before considering other applicable bonuses.
Party Play
Eligible parties gain +5% at 2–3 members, +10% at 4–6, +15% at 7–9, +20% at 10–11, and +30% at 12 members. The EXP share gap is 20 Base Levels.
Active Royalis Plus time adds +30% EXP and Drop as one of its benefits.

